Summary
When Baldur’s Gate 3 swept the Game Awards in 2023, winning Game of the Year with a near-perfect 96 Metacritic score, it reignited a global conversation about which role-playing games truly stand the test of time. The RPG genre has...
Table of contents
- 1 How We Ranked These 50 RPGs
- 2 A Brief History of the RPG Genre
- 3 The Top 10: RPGs With Near-Universal Acclaim
- 4 Ranks 11–30: The Essential Tier
- 5 Ranks 31–50: Hidden Gems and Modern Classics
- 6 What Separates a Good RPG from a Great One
- 7 JRPGs vs. Western RPGs: Two Philosophies
- 8 FAQ: Best RPG Games of All Time
- 8.1 What is the highest-rated RPG of all time by critics?
- 8.2 What is the best-selling RPG of all time?
- 8.3 Is Elden Ring the best open-world RPG ever made?
- 8.4 What RPG should I play first if I’m new to the genre?
- 8.5 What is the best JRPG of all time?
- 8.6 Are Soulslike games considered RPGs?
- 8.7 What is the longest RPG ever made?
- 8.8 Will Baldur’s Gate 3 stay #1 for long?
- 9 Related Reading
- 10 Sources
When Baldur’s Gate 3 swept the Game Awards in 2023, winning Game of the Year with a near-perfect 96 Metacritic score, it reignited a global conversation about which role-playing games truly stand the test of time. The RPG genre has grown from a niche hobby in the 1970s into the single largest segment of the video game market – and players, critics, and academics have spent decades arguing over its greatest achievements.
How We Ranked These 50 RPGs
Ranking role-playing games is genuinely difficult because the genre is so broad. A game like Disco Elysium shares almost nothing mechanically with Diablo II, yet both are undeniably, powerfully RPGs. To cut through the subjectivity, we used three weighted signals:
- Critic scores – Metacritic and OpenCritic aggregates at launch and on re-evaluation
- Player scores – Steam user reviews, GameFAQs community polls, and Reddit mega-threads
- Cultural impact – citations in academic game-studies research, genre influence documented by historians such as Wikipedia’s gaming editorial community, and lasting sales figures
Games were eligible regardless of platform or release year. Remasters counted only if they introduced substantive new content; straight ports did not. Franchises could appear more than once when individual entries genuinely earned it on their own merits – and several did.

A Brief History of the RPG Genre
The lineage of today’s blockbuster RPGs traces back to Gary Gygax and Dave Arneson’s Dungeons & Dragons (1974). D&D codified the core loop – create a character, earn experience, grow in power, shape a story – that every game on this list borrows from. By the late 1970s, programmers at universities were already adapting that loop for computers: PLATO mainframe titles like Dungeon (1975) and pedit5 predate almost everything people think of as “the first RPG.”
The commercial breakthrough came with Wizardry: Proving Grounds of the Mad Overlord (1981) and Ultima III: Exodus (1983), which together established the two archetypes – dungeon-crawler and open-world – that the genre still orbits. Japan absorbed those archetypes and produced its own evolution: Dragon Quest (1986) made RPGs accessible to mainstream audiences, while Final Fantasy (1987) introduced cinematic storytelling that would define the Japanese RPG (JRPG) subgenre for generations.
The 1990s were arguably the genre’s golden age. Western studios delivered Baldur’s Gate, Fallout, Planescape: Torment, and Diablo in roughly five years. Japanese studios answered with Final Fantasy VII, Chrono Trigger, and EarthBound. The 2000s brought online RPGs into the mainstream via World of Warcraft, while the 2010s saw indie studios – from Supergiant to Toby Fox – strip the genre back to its emotional essentials. By 2023, IGN called Baldur’s Gate 3 “the best RPG ever made,” and few disagreed.
The Top 10: RPGs With Near-Universal Acclaim
The following ten games appear at the top of virtually every major “best RPGs” list, whether compiled by critics, players, or scholars. Their scores, sales, and cultural afterlives set them apart from every other title in the genre.
| Rank | Title | Year | Platform | Metacritic | Why It’s Here |
|---|---|---|---|---|---|
| 1 | Baldur’s Gate 3 | 2023 | PC / PS5 | 96 | Game of the Year sweep; unprecedented player-choice depth |
| 2 | The Witcher 3: Wild Hunt | 2015 | Multi | 93 | 50M+ copies sold; gold standard for open-world narrative |
| 3 | Planescape: Torment | 1999 | PC | 91 | Highest-rated RPG of its era; redefines “what can change the nature of a man?” |
| 4 | Chrono Trigger | 1995 | SNES | 92 (DS) | Time-travel narrative; no random battles; multiple endings |
| 5 | Final Fantasy VII | 1997 | PS1 / Multi | 92 | Brought JRPGs to Western mainstream; 13M+ original copies |
| 6 | Dark Souls | 2011 | Multi | 89 | Spawned an entire subgenre (“Soulslike”); 27M+ series sales |
| 7 | Disco Elysium | 2019 | PC / Multi | 97 (Final Cut) | Highest critic score in RPG history; pure narrative RPG |
| 8 | Elden Ring | 2022 | Multi | 96 | 25M+ copies; GOTY 2022; open-world Soulslike perfected |
| 9 | Divinity: Original Sin 2 | 2017 | Multi | 93 | Paved the way for BG3; best co-op RPG ever made |
| 10 | Fallout: New Vegas | 2010 | Multi | 84 (PC) | Player-voted above Metacritic; writing still unmatched in post-apoc RPGs |
One pattern stands out immediately: seven of the top ten are Western RPGs. That reflects a critical-establishment bias that community polls often correct – Japanese titles dominate fan-curated lists in a way Metacritic aggregates underrepresent. Both perspectives matter, which is why the full 50 deliberately balances both traditions.
“The best RPGs don’t just let you play a story – they make you feel responsible for it.”
Ranks 11–30: The Essential Tier
These twenty games define what it means to be “essential” in the RPG canon. Each one either invented a convention the genre still uses, or executed an existing idea so well that it became the reference point. If you only have time for thirty RPGs in your lifetime, these are the ones that earn the argument.
| Rank | Title | Year | Subgenre | Defining Feature |
|---|---|---|---|---|
| 11 | Final Fantasy VI | 1994 | JRPG | Ensemble cast; opera scene; Kefka as gaming’s best villain |
| 12 | Baldur’s Gate II: Shadows of Amn | 2000 | CRPG | Companion depth that defined the BioWare template |
| 13 | Morrowind | 2002 | Open-World RPG | True player freedom; no quest markers; alien world-building |
| 14 | Persona 5 Royal | 2019 | JRPG | Style-as-substance; social sim integration; 100+ hours |
| 15 | Dragon Age: Origins | 2009 | CRPG | Six origin stories; tactical combat; BioWare at its best |
| 16 | Mass Effect 2 | 2010 | Action RPG | Suicide mission; character loyalty arcs; genre crossover hit |
| 17 | Diablo II | 2000 | Action RPG | Created the ARPG loot loop; still played competitively |
| 18 | Undertale | 2015 | Indie RPG | Pacifist runs; fourth-wall narrative; solo-dev masterpiece |
| 19 | EarthBound | 1994 | JRPG | Suburban surrealism; psychic battles; cult classic become mainstream |
| 20 | Skyrim | 2011 | Open-World RPG | 60M+ copies; most ported game in history; gateway RPG |
| 21 | Sekiro: Shadows Die Twice | 2019 | Action RPG | Posture system; FromSoftware’s most focused vision; GOTY 2019 |
| 22 | Xenogears | 1998 | JRPG | Philosophical depth; Freudian themes; mecha combat |
| 23 | Bloodborne | 2015 | Action RPG | Gothic horror atmosphere; visceral rally system; PS4 exclusive gem |
| 24 | Final Fantasy IX | 2000 | JRPG | Love letter to the series; most human cast in the franchise |
| 25 | Star Wars: Knights of the Old Republic | 2003 | CRPG | Twist still ranks among gaming’s best; D20 system adapted brilliantly |
| 26 | Pokémon Red/Blue | 1996 | JRPG | 440M+ series sales; introduced monster-collecting as RPG pillar |
| 27 | Fallout 2 | 1998 | CRPG | Mature tone; darkest humor; widest quest solution space in the series |
| 28 | Tales of Symphonia | 2003 | JRPG | Real-time action combat; co-op; defined the Tales franchise |
| 29 | Path of Exile | 2013 | Action RPG | Free-to-play depth; passive skill tree with 1,300+ nodes |
| 30 | Pillars of Eternity | 2015 | CRPG | Obsidian revives the Infinity Engine; backed by 74,000 Kickstarter fans |
A few of these deserve a closer look. Undertale – developed entirely by Toby Fox over roughly three years – sold over 3 million copies with a budget of around $50,000. It is now studied in game-design curricula, including at MIT OpenCourseWare, as an example of systemic design achieving emotional outcomes mechanics alone cannot. Skyrim’s 60 million copies across multiple generations make it the second-best-selling RPG of all time, behind only the Pokémon series. If you’re new to the genre, our RPG Games Master Guide breaks down where each of these fits and which to play first.
Ranks 31–50: Hidden Gems and Modern Classics
The final twenty slots are where personal taste collides with critical consensus, and the list gets genuinely interesting. You’ll find a 1986 SNES JRPG sitting next to a 2023 indie darling – because greatness in this genre has never been the exclusive property of one era or one budget tier.
- #31 – Vagrant Story (2000): Square’s most mechanically intricate PS1 RPG; a perfect 100 on Metacritic at launch – one of only a handful of games ever to achieve it.
- #32 – Dragon Quest XI: Echoes of an Elusive Age (2017): The most critically acclaimed DQ entry; 6.5 million copies sold; JRPG craftsmanship at its purest.
- #33 – The Legend of Zelda: Breath of the Wild (2017): Debated as action-adventure vs. RPG, but its systemic freedom earns inclusion here; 31 million+ copies sold.
- #34 – Tactics Ogre: Let Us Cling Together (1995): The tactical RPG that Final Fantasy Tactics built upon; Yasumi Matsuno’s political masterpiece.
- #35 – Monster Hunter: World (2018): 21 million+ copies; made the series globally mainstream; action RPG loot loop perfected.
- #36 – Fire Emblem: Three Houses (2019): Nintendo’s best-selling FE entry at 3.5 million; social sim meets tactical RPG.
- #37 – Torment: Tides of Numenera (2017): Spiritual successor to Planescape; emphasizes words over swords.
- #38 – Shadowrun Returns (2013): Cyberpunk tabletop adapted faithfully; Harebrained Schemes delivers what fans wanted.
- #39 – Dark Souls III (2016): The most mechanically refined Souls entry; bridges DS1 lore and new players simultaneously.
- #40 – Octopath Traveler (2018): HD-2D aesthetic becomes a movement; eight protagonists, zero filler.
- #41 – Xenoblade Chronicles (2010/2011): Nintendo’s JRPG crown jewel; unprecedented open-world scope for a Wii title.
- #42 – Kingdom Come: Deliverance (2018): No magic, no elves; medieval realism as RPG identity; sequel shipped in 2025.
- #43 – Hades (2020): Supergiant’s roguelike-RPG hybrid; story delivered across runs; 1 million copies in three months. Our Hades review covers why it’s one of the genre’s best-designed systems.
- #44 – Neverwinter Nights 2: Mask of the Betrayer (2007): Obsidian’s finest expansion; its ending rivals Planescape’s in emotional ambition.
- #45 – Gothic (2001): The European open-world RPG that influenced CD Projekt Red; still played via fan-maintained patches.
- #46 – The Elder Scrolls IV: Oblivion (2006): Defined the console open-world RPG era; faces/radiant AI still discussed in AI-design literature.
- #47 – Divinity: Original Sin (2014): Larian’s debut flagship; co-op RPG as shared creative space.
- #48 – Hollow Knight (2017): While technically Metroidvania, its skill-tree and lore systems are pure RPG DNA. Read our Hollow Knight review for a deep dive.
- #49 – Stardew Valley (2016): The farming-RPG that single-developer Eric Barone shipped after four years; 20 million+ copies; emotional RPG loops without combat. Our Stardew Valley review explains how it redefines the genre’s emotional range.
- #50 – Baldur’s Gate (1998): Where this list started – the original game that made Forgotten Realms real on PC, and the ancestor of #1.
No matter the decade, the RPGs that last are the ones where your choices feel like they cost something.”

What Separates a Good RPG from a Great One
Every game on this list does at least one thing better than almost anything ever made. But the ones in the top ten do several things simultaneously, which is rarer than it sounds. Game-design researchers at institutions including the Smithsonian – which acquired video game artifacts for its permanent collection in 2012 – point to three qualities that separate genre-defining RPGs from merely excellent ones:
- Meaningful consequence: Player choices must visibly alter the world or story. In Baldur’s Gate 3, even minor dialogue decisions resurface hours later. In Disco Elysium, failing a skill check is often more interesting than succeeding.
- Systems that create stories: The best RPGs generate emergent narratives the developers never explicitly scripted. Dwarf Fortress and Nethack built their entire identities on this principle.
- A coherent world identity: Whether it’s the grimdark realism of Dark Souls’ Lordran or the suburban absurdism of EarthBound’s Eagleland, top-tier RPGs make their settings feel like real places with their own logic.
The subgenre matters less than the execution. A tactics RPG like Final Fantasy Tactics can achieve all three qualities just as fully as an open-world epic like The Witcher 3. The genre’s elasticity is precisely what has kept it commercially dominant across five decades. For a breakdown of subgenres and where each game fits, our RPG Games history and subgenres guide goes deep on each branch of the family tree.
JRPGs vs. Western RPGs: Two Philosophies
Roughly half the games on this list are JRPGs; the other half are WRPGs (Western RPGs). This is not a coincidence. The two traditions evolved in parallel from the 1980s onward and now represent genuinely different design philosophies – ones that attract different audiences while occasionally producing crossover hits.
JRPGs – typified by Final Fantasy, Dragon Quest, and Persona – tend to favor authored protagonists, linear or semi-linear narratives, turn-based combat, and visual/musical spectacle. The player’s primary role is often to witness and emotionally inhabit a story rather than to make it. WRPGs – typified by Baldur’s Gate, Fallout, and The Witcher – tend to favor player-created protagonists, branching narratives, more open worlds, and systemic complexity. The player is the story’s primary author.
Neither tradition is superior – and the best games often blur the line. Xenogears has WRPG-level philosophical density wrapped in a JRPG structure. Dark Souls uses a Japanese design team to produce something that feels more gothic-European than anything made in Europe. The hybridization is accelerating: Elden Ring’s global success in 2022 owed much to FromSoftware combining Japanese art direction with a world co-designed by Western author George R.R. Martin.
FAQ: Best RPG Games of All Time
What is the highest-rated RPG of all time by critics?
Disco Elysium: The Final Cut holds the highest Metacritic score of any RPG ever released, at 97 on PC. The base game scored 91 at launch in 2019; the Final Cut expanded it with full voice acting and new content in 2021. Critics praised its radical departure from combat – the game has almost none – in favor of a dialogue-and-skill-check system that treats political ideology, memory, and psychological fragmentation as its core mechanics. Baldur’s Gate 3 (96) and Elden Ring (96) sit immediately behind it. All three were developed outside the traditional AAA publisher system, which many critics read as evidence that publisher-funded sequelitis has constrained the genre’s creative ceiling.
What is the best-selling RPG of all time?
The Pokémon series is the best-selling RPG franchise of all time and the best-selling video game franchise of any kind, with over 440 million games sold as of 2023 according to The Pokémon Company. As a single title, Pokémon Red and Blue (combined) sold approximately 31 million copies. Among non-Pokémon individual RPGs, The Elder Scrolls V: Skyrim leads with over 60 million copies across all versions and platforms. The Witcher 3: Wild Hunt follows at 50 million+, with Elden Ring crossing 25 million copies faster than any FromSoftware title in history. All sales figures reflect publisher-disclosed data through 2024.
Is Elden Ring the best open-world RPG ever made?
By critical consensus as of 2022–2024, yes. Elden Ring holds a 96 Metacritic score on PC and won Game of the Year at The Game Awards 2022 and at most major outlets. It applies FromSoftware’s Soulslike design principles – dense environmental storytelling, high-stakes combat, deliberate pacing – to a fully open world co-created with George R.R. Martin. Critics at Eurogamer and IGN both awarded it rare perfect scores. That said, The Witcher 3 retains a strong claim: its writing, quest design, and narrative consequence remain unmatched by Elden Ring, which trades dialogue depth for environmental and combat mastery. The two games are different enough that calling one definitively “best” depends on what you value most in an open world.
What RPG should I play first if I’m new to the genre?
For first-time RPG players, The Witcher 3: Wild Hunt or Persona 5 Royal are the two most commonly recommended entry points in 2024–2025. The Witcher 3 provides an accessible combat system, a gripping narrative, and a world rich enough to hold attention without demanding encyclopedic knowledge of the genre’s conventions. Persona 5 Royal works well for players who enjoy structure: its calendar-driven loop gives clear daily goals, while its turn-based combat is taught gradually. Both are available on multiple modern platforms at budget prices. If you prefer shorter commitments, Hades (around 20–30 hours) or Undertale (around 6–8 hours) let you experience what RPG storytelling can do without a 100-hour time investment. Our full beginner’s guide to RPG games maps the path in more detail.
What is the best JRPG of all time?
Critic polls most often land on Chrono Trigger (1995) or Final Fantasy VI (1994) as the best JRPG ever made. Chrono Trigger benefits from a “dream team” of creators – Hironobu Sakaguchi, Yuji Horii, and Akira Toriyama – and its time-travel narrative, zero random battles, and thirteen distinct endings remain technically and creatively astonishing for a 1995 Super Nintendo game. Among more modern JRPGs, Persona 5 Royal (Metacritic: 95) regularly tops community polls. Nier: Automata (2017) is the most cited “overlooked JRPG” – a game about machine consciousness and grief that sold 7.5 million copies against all market logic.
Are Soulslike games considered RPGs?
Yes, by both academic and industry convention. Games like Dark Souls, Bloodborne, Sekiro, and Elden Ring are classified as action RPGs (ARPGs) because they include character leveling, stat allocation, equipment systems, and progression gating based on player-character power rather than exclusively player skill. The confusion arises because Soulslike games emphasize mechanical skill more heavily than most ARPGs, and their narrative delivery – through item descriptions and environmental reading rather than cutscenes – feels unfamiliar to players who expect RPG storytelling to be explicit. Academics including researchers published by the Digital Games Research Association (DiGRA) classify them firmly within the action-RPG subgenre.
What is the longest RPG ever made?
Persona 5 Royal averages around 103 hours for a single playthrough according to HowLongToBeat.com aggregates. Xenoblade Chronicles 3 sits at approximately 90 hours. Among open-world RPGs, The Witcher 3 with all DLC averages 170+ hours for completionists. The outlier is Divinity: Original Sin 2, which can exceed 200 hours on a completionist run that includes co-op content. Procedural or “infinite” RPGs like Dwarf Fortress Adventure Mode and Nethack have no theoretical endpoint; their playtimes are bounded only by the player’s interest and persistence. These estimates come from aggregated player reports on HowLongToBeat across hundreds of thousands of submissions.
Will Baldur’s Gate 3 stay #1 for long?
Several upcoming titles are positioned as potential challengers. The Elder Scrolls VI remains in development at Bethesda – still without a release date as of mid-2026, but expected to be a generational open-world RPG event whenever it ships. Avowed (Obsidian, 2025) received strong reviews as a narrative WRPG. Elden Ring: Nightreign (2025) introduced a new multiplayer Soulslike mode. None of these dislodged Baldur’s Gate 3 from the top of critic and community all-time lists by mid-2026. The more fundamental challenge to any “best ever” claim is that the genre keeps producing new ideas: Disco Elysium appeared from nowhere in 2019, and there is little reason to think the next decade won’t produce something equally surprising.
Related Reading
- RPG Games Master Guide: Best Titles, Subgenres & How to Start
- Best Multiplayer RPG Games Online: MMORPGs, Co-op & Party RPGs
- Best RPG Games for PC in 2025: Top Picks Across Every Subgenre
- Best Single-Player RPG Games That Deliver 100+ Hours of Story
- Every Type of RPG Game Explained: JRPG vs CRPG vs Action RPG
- How to Get Into RPG Games: A Beginner's Roadmap for 2025
- RPG Game Mechanics Explained: Stats, Leveling, Loot, and Combat
- RPG Games vs Action Games: Key Differences, Hybrids & Which to Play
- RPG Games With the Best Stories Ever Written, According to Fans
- Upcoming RPG Games in 2025 and 2026: Every Major Release on the Radar
- Baldur's Gate 3 Review: Is It the Greatest RPG Ever Made?
- Elden Ring Review: How FromSoftware Redefined the Action RPG Genre
Sources
- Wikipedia – List of best-selling video games
- Wikipedia – Baldur’s Gate 3
- Digital Games Research Association (DiGRA)
- MIT OpenCourseWare – Game Design curricula
- Library of Congress – National Film Registry / Digital Preservation
- MIT Media Lab – Interactive Media research
- Smithsonian Magazine – Video games cultural preservation
- Wikipedia – History of role-playing video games
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