Persona 5 Royal Review: Why This JRPG Is a Once-in-a-Generation Game

Summary

✓Reviewed by Laura Bennett When Persona 5 Royal launched in Japan in October 2019 and reached Western audiences in March 2020, it didn't just improve on one of the most acclaimed JRPGs ever made – it redefined what the genre...

19 min read
Reviewed by Laura Bennett

When Persona 5 Royal launched in Japan in October 2019 and reached Western audiences in March 2020, it didn’t just improve on one of the most acclaimed JRPGs ever made – it redefined what the genre could achieve. The original Persona 5 had already earned a Metacritic score of 93 out of 100 upon its 2017 release; Royal pushed that even higher, landing at 95 and becoming one of the highest-rated console games in the PS4 era. With over 3.8 million copies sold as of Atlus’s own reporting, and a multiplatform re-release in 2022 bringing it to PC, Xbox, and Nintendo Switch, Persona 5 Royal has reached an audience that few JRPGs in history can claim. This is not just a great game. It is an argument for what games can be.

In ShortPersona 5 Royal is a masterclass in JRPG design – a turn-based RPG wrapped in one of the most stylish, emotionally resonant narratives in gaming history. With over 100 hours of content, a revamped third semester, and new characters that deepen every theme, Royal is definitively the best version of an already-perfect game. If you play one JRPG in your life, make it this one.

What Is Persona 5 Royal? The Setup and Context

Persona 5 Royal is a role-playing game developed by Atlus and published for PlayStation 4 in Japan in 2019, with a Western release in March 2020. It is an expanded edition of Persona 5 (2016/2017), adding roughly 30 additional hours of story content, new gameplay systems, a new playable character, and an entirely new semester of narrative that fundamentally recontextualizes the themes of the original. A multiplatform version – covering PC, Xbox One, Xbox Series X/S, and Nintendo Switch – arrived in October 2022, making the game accessible to a far wider audience.

You play as Joker (named Ren Amamiya in the anime adaptation), a high school student transferred to Tokyo after a false criminal charge. Living above a café in Yongen-Jaya and attending Shujin Academy, you gradually discover the ability to enter the “Metaverse” – a shadow realm where the distorted desires of corrupt adults take physical form as labyrinthine Palaces. Alongside a growing group of outcasts, you form the Phantom Thieves of Hearts, a vigilante crew that “steals” the corrupted hearts of society’s most powerful abusers to force genuine change of conscience.

The premise sounds fantastical, and it is – but Persona 5 grounds it in painfully recognizable social dynamics: abusive teachers, corrupt politicians, exploitative celebrities, and the institutional failures that protect them. That’s the engine behind the game’s extraordinary emotional pull.

Metacritic score (PS4)95/100 (Metacritic, 2020)
Copies sold worldwide (series total)Over 10 million (Atlus / Sega, 2023)
Average playtime (main story + extras)~102 hours (HowLongToBeat community average)
Original Persona 5 Metacritic score93/100 (Metacritic, 2017)

A Brief History: From Persona to P5R

The Persona series began as a spinoff of the Shin Megami Tensei franchise in 1996, but it was Persona 3 (2006) that established the social simulation structure the series is now famous for – splitting time between dungeon crawling and living a normal school life, managing friendships and routines that have direct gameplay consequences. Persona 4 (2008) refined that template and built a devoted cult following, while Persona 5 in 2016 elevated it to mainstream global recognition.

Atlus has a long tradition of releasing expanded versions of its Persona titles – Persona 3 FES, Persona 4 Golden – and Royal follows that pattern. But what sets Royal apart from its predecessors’ expanded editions is scale. This isn’t a Director’s Cut with a few bonus scenes. The additions reshape the emotional arc of the entire game, particularly through the new third-semester storyline centered on Takuto Maruki, a school counselor whose Persona and Palace represent the most philosophically challenging antagonist the series has produced.

Tokyo nighttime cityscape with neon lights, setting for Persona 5 Royal

Story and Characters: Where Royal Truly Shines

Persona 5 Royal’s narrative runs roughly 100+ hours across a school year calendar from April to December, with each month structured around a new Palace – a Metaverse dungeon built from the distorted psyche of a specific antagonist. The Palaces range from a castle belonging to an abusive gym teacher to a bank vault built by a fraudulent financial advisor, and each one is a thematic extension of its architect’s inner corruption. The game never lets you forget that these fantastical dungeons represent real people’s real capacity for harm.

The party members – the Phantom Thieves – are among the most carefully written ensemble casts in JRPG history. Ryuji’s explosive anger masking deep loyalty, Makoto’s rigid perfectionism cracking under institutional pressure, Futaba’s agoraphobia and grief, Yusuke’s detached artistic obsession – each Confidant storyline earns genuine emotional investment. Royal adds Kasumi Yoshizawa, a gymnast whose route initially seems like surface-level fan service before pivoting in ways the third semester makes devastating.

Worth KnowingThe third-semester storyline added exclusively in Royal – featuring the new antagonist Takuto Maruki – is not accessible on a first playthrough unless you invest in the right Confidant routes. It adds approximately 15-20 hours of story content and is widely considered some of the best narrative writing in the entire Persona series.

Maruki himself deserves special mention. As a villain, he operates on a moral register entirely different from the previous antagonists – he isn’t malicious, just tragically misguided. His conflict with the Phantom Thieves forces the player to question whether the pain the party has endured is worth preserving. It’s the kind of philosophical weight most games never attempt, and Royal lands it with precision.

“Persona 5 Royal doesn’t just tell a story – it interrogates the very act of accepting reality when reality is built to protect the powerful and punish the powerless.”

Gameplay Systems: Turn-Based Combat with Tactical Depth

At its mechanical core, Persona 5 Royal is a turn-based RPG drawing from the Press Turn system Atlus pioneered in the Shin Megami Tensei series. Exploiting enemy elemental weaknesses or landing critical hits generates “Baton Pass” opportunities – letting you hand your turn to another party member with boosted stats. Royal improved this system significantly over the original by making Baton Pass universally available without leveling Confidants first, which opens the combat up considerably in the early game.

Joker’s key mechanical distinction is the ability to recruit and wield multiple Personas – the game’s equivalent of a monster-collecting system, merged with your Social Link progression. Fusing Personas in the Velvet Room is genuinely addictive: you’re constantly min-maxing inheritances, seeking rare moves, and planning builds that synergize with your current party composition. It’s a system with real depth, yet the game never forces mastery – you can clear the main story on default difficulty without extensive optimization.

Royal introduced Showtime attacks – paired special moves between characters that trigger under specific conditions for massive damage – and a new grappling hook mechanic that opens alternate routes in Palaces. The Thieves Den, a social hub unlocked in Royal, lets you view collectibles, listen to the soundtrack, and track Confidant progress. None of these additions fundamentally change the game’s DNA, but all of them make the experience richer.

If you want to understand how Persona 5 Royal’s turn-based systems compare to the broader landscape of RPG game mechanics, the combat philosophy here – exploiting weaknesses, managing resources, building toward a burst turn – is among the most satisfying implementations in the genre’s history.

The Social Simulation Layer: Confidants and Calendar Management

The Confidant system is where Persona 5 Royal distinguishes itself most sharply from its competitors. Every character you build a relationship with – from party members to a doctor, a journalist, a sushi chef, a fortune teller – provides unique passive abilities that ripple into the dungeon gameplay. Investing time in Ryuji’s Confidant unlocks extra combat turns. Ann’s route improves healing items. Hifumi Togo’s chess-master storyline gives you the ability to swap party members in mid-battle.

The calendar creates constant pressure. You have a set number of days in each month, and activities – Palace exploration, Confidant time, stat-building in Shinjuku, part-time jobs, studying for exams – all compete for those slots. First-time players routinely feel they’re making wrong choices. They’re usually not; the game is generous enough that most playthroughs reach the credits with most Confidants completed. But the sense of managing a meaningful life under constraint is real, and it makes the school-year structure feel inhabited rather than mechanical.

Good to KnowTo unlock the third-semester content in Persona 5 Royal – which is the primary reason to choose Royal over the original Persona 5 – you must reach Rank 9 with both Kasumi Yoshizawa and Takuto Maruki before specific story deadlines. Missing these locks you into the original game’s ending. Plan your calendar accordingly.

This dual-layer structure – RPG dungeon combat above, social simulation beneath – is central to what makes Persona 5 Royal feel unlike anything else in the JRPG subgenre. The emotional weight of the combat stakes is inseparable from how much you’ve come to care about these characters in their civilian lives.

Gaming controller beside study materials, evoking Persona 5 Royal's school-life RPG structure

Presentation: Art Direction, Music, and Style

It is impossible to write about Persona 5 Royal without discussing its aesthetic. The game’s UI design – slashing red menus, ink-splatter transitions, hand-animated card shuffles – is among the most confident visual identities ever constructed for a video game. Every interface element feels like a deliberate artistic choice. The main menus are more stylish than most games’ cutscenes.

Shoji Meguro’s soundtrack is considered one of the greatest video game scores in history. “Life Will Change,” “Last Surprise,” “Rivers in the Desert” – these tracks are not background music. They are emotional accelerants, timed to specific moments in a way that creates a Pavlovian response by the hundredth hour. The jazz-inflected, hip-hop-adjacent sound palette is entirely its own genre. Composer Meguro has cited influences ranging from acid jazz to progressive rock, and the result defies easy categorization – it simply sounds like Persona 5.

The voice acting in both the English and Japanese tracks is exceptional. The English dub – featuring Xander Mobus as Joker’s narration, Cherami Leigh as Makoto, and Matt Mercer as Yusuke – holds up across 100 hours, which is a genuine achievement. Neither dub is objectively superior; both deserve a listen across a full playthrough.

“Shoji Meguro’s soundtrack doesn’t accompany Persona 5 Royal – it inhabits it, syncing to story beats with the precision of a film score and the energy of a live concert.”

Persona 5 Royal vs. Alternatives: How Does It Compare?

Persona 5 Royal occupies a unique position in the RPG landscape. Its closest genre relatives – other top-tier JRPGs – approach the form very differently. Here’s how it stacks up against the titles most often mentioned in the same breath, and against the best RPGs of all time more broadly.

GameGenreCombat StyleStory FocusHours (Main+Extra)Metacritic
Persona 5 RoyalJRPG / Social SimTurn-based, Press TurnVery High~102 hrs95
Final Fantasy XVIAction RPGReal-time actionHigh~75 hrs87
Baldur’s Gate 3CRPGTurn-based, D&D rulesVery High~130 hrs96
Elden RingAction RPG / SoulslikeReal-time actionLow (environmental)~95 hrs96
Dragon Age: OriginsCRPGTactical real-timeHigh~80 hrs91
Metaphor: ReFantazioJRPGTurn-based / action hybridVery High~80 hrs94

Against Final Fantasy XVI, Persona 5 Royal offers far greater investment in character relationships and a combat system with more tactical texture. FFXVI trades depth for kinetic spectacle – a legitimate choice, but a very different experience. Against Baldur’s Gate 3, which edges it on Metacritic, P5R is more linear and authored but more emotionally focused – BG3 offers greater systemic freedom; P5R offers a more precisely curated emotional arc.

Metaphor: ReFantazio – Atlus’s 2024 follow-up also directed by Katsura Hashino – is perhaps the closest spiritual sibling. Its social systems and combat DNA are clearly descended from P5R, and it earns its own spot on lists of best single-player RPGs with 100+ hours of story. But P5R’s aesthetic identity and narrative focus remain singular.

Full Specs and Technical Details

DetailInformation
DeveloperAtlus (P-Studio)
PublisherAtlus / Sega
Original PlatformPlayStation 4
Additional Platforms (2022)PS5, Xbox One, Xbox Series X/S, Nintendo Switch, PC (Steam, Game Pass)
Release Date (West, PS4)March 31, 2020
Release Date (Multiplatform)October 21, 2022
GenreJRPG / Turn-based RPG / Social Simulation
ESRB RatingM (Mature 17+) for violence, language, sexual themes
Main Story Length~80 hours
Main + Extra Content~102 hours
Completionist~140 hours
Price (Current, PC Steam)$59.99 USD standard
Game Pass AvailabilityYes (Xbox Game Pass / PC Game Pass as of 2022)
Languages SupportedEnglish, Japanese, French, Italian, German, Spanish, and more
File Size (PC)Approx. 24 GB

Pros and Cons: Honest Assessment

No game suits every player, and Persona 5 Royal’s specific strengths come with genuine limitations that prospective players should understand before committing 100+ hours.

Strengths:

  • One of the most visually distinctive art directions in gaming history
  • A soundtrack by Shoji Meguro that rivals any film score for emotional impact
  • Turn-based combat with genuine tactical depth that rewards experimentation
  • Confidant system that makes NPC relationships mechanically meaningful
  • Third-semester storyline (exclusive to Royal) adds substantial, philosophically rich content
  • Exceptional value through Xbox Game Pass inclusion and frequent sale pricing
  • Strong English and Japanese voice casts across a very long runtime
  • Improved quality-of-life features over the original Persona 5

Weaknesses:

  • Pacing in the first 10-15 hours is deliberately slow – the game front-loads tutorial and setup
  • Some Confidant storylines are significantly stronger than others (Mishima, Shinya are weak links)
  • The story’s messaging around certain female characters can feel dated in places
  • Third-semester content is gated behind specific Confidant choices most players won’t know to make on a first run
  • PC port (2022) launched with some technical roughness, including missing volume controls and controller detection issues – most have been patched
  • High ESRB M-rating means the game is not appropriate for younger audiences despite its school setting
ImportantIf you’re considering Persona 5 versus Persona 5 Royal, there is almost no reason to play the original in 2025 or 2026. Royal adds content at every level of the game and is available at similar or lower price points. The only exception: if you specifically want to play the Persona 5 Strikers spinoff (the action-RPG sequel), it follows the original’s story timeline and a few Royal-specific details may not carry over narratively – but this is a minor concern for most players.

Who Should Play Persona 5 Royal?

Persona 5 Royal is close to mandatory for anyone who considers themselves a fan of RPG games as a genre. The question is less “should you play it” and more “are you ready for the commitment.”

You’ll love it if you want story-first games where character writing is the primary attraction; if you enjoy structured, turn-based combat that rewards planning over reflexes; if you appreciate games with strong aesthetic identities; or if you’re specifically curious about what JRPGs as a subgenre can accomplish at their peak.

You may struggle with it if you have limited gaming time and find the commitment daunting; if you strongly prefer open-world exploration over authored, linear progression; if you’re averse to visual novel-style extended dialogue sequences; or if turn-based combat specifically frustrates you in favor of action systems.

For players new to the genre, it’s also worth looking at our beginner’s guide to RPG games to understand what you’re signing up for in terms of systems and time investment before starting a game of this scale.

The game’s availability on Xbox Game Pass (PC and console) dramatically lowers the barrier to entry. If you have Game Pass, there is no meaningful financial risk in starting the game to see whether it clicks within the first 10-15 hours.

Frequently Asked Questions

Is Persona 5 Royal worth playing in 2025 or 2026?

Absolutely. Persona 5 Royal has not aged in any meaningful way since its 2020 Western release. The art direction is timeless by virtue of being so stylized – it was never trying to be photorealistic, so there’s nothing to look “old.” The gameplay systems remain among the deepest in the turn-based RPG genre. And the narrative – a story about institutional corruption, youth rebellion, and the cost of demanding justice – may actually resonate more deeply in the current cultural moment than it did at release. Games are frequently described as “timeless” when they’re merely good. Persona 5 Royal genuinely earns the description.

Should I play Persona 5 or Persona 5 Royal?

Play Royal. The original Persona 5, while excellent, has been wholly superseded by the expanded edition. Royal adds the third-semester storyline featuring Takuto Maruki, which is widely considered among the best narrative content the series has produced. It also adds a new party member (Kasumi), new Confidant routes, Showtime attacks, improved UI elements, new music tracks, and the Thieves Den social hub. The only platform where you cannot access Royal is original PlayStation 3 – but the base game was never released on PS3. There is simply no version scenario in 2025 or 2026 where the original is the correct choice.

How long does Persona 5 Royal take to complete?

According to community aggregators like HowLongToBeat, the main story of Persona 5 Royal takes approximately 80 hours. Players who complete side content and all Confidants average around 102 hours. True completionists seeking Platinum trophy or 100% completion – including the Thieves Den and all collectibles – average closer to 140 hours. The game’s calendar structure gives you reasonable control over pacing: most months have more available days than required tasks, meaning you can push through Palaces quickly or take time to explore Tokyo’s neighborhoods and relationships. First-time players almost always find the experience feels shorter than the hour count suggests.

Is Persona 5 Royal on Xbox Game Pass?

Yes. Persona 5 Royal was added to Xbox Game Pass (both console and PC) at launch of the multiplatform version in October 2022, and as of mid-2026 it remains available on the service. This makes it one of the most accessible high-value RPGs on the platform – a 100+ hour game with a Metacritic score of 95 available at no additional cost beyond the subscription. Microsoft’s Game Pass inclusion was a significant factor in the multiplatform version reaching new audiences, particularly among Xbox players who had never owned a PlayStation. PC players can access it through PC Game Pass as well as purchasing outright on Steam.

Do I need to play previous Persona games first?

No. Persona 5 Royal is entirely self-contained. The Persona series operates with recurring mechanics and thematic DNA rather than direct narrative continuity – each mainline entry (Persona 3, 4, 5) has its own cast, setting, and story. There are no significant spoilers for earlier games embedded in P5R, and understanding the lore of Personas or the Velvet Room from prior entries is helpful but absolutely not required. The game explains its own world and systems thoroughly. Many players discover the series through Persona 5 and then go back to Persona 4 Golden or Persona 3 Reload – that reverse journey is common and works well.

What difficulty should I choose for Persona 5 Royal?

For most players – including those with some JRPG experience – Normal difficulty is appropriate. It provides meaningful combat challenge without requiring optimization, and the Confidant system offers enough passive bonuses to keep Joker’s party competitive through all story Palaces. Safe difficulty removes the penalty of game-over on death and is specifically designed for players who want to experience the story without friction – it’s a legitimate choice and the game presents it without condescension. Hard and Merciless difficulties are for experienced turn-based RPG players specifically; Merciless in particular features significant damage multipliers and is intended for players who want to engage deeply with the Persona fusion and combat optimization systems.

How does Persona 5 Royal compare to other top JRPGs like Final Fantasy or Dragon Quest?

Persona 5 Royal shares the JRPG label with Final Fantasy, Dragon Quest, and Xenoblade Chronicles, but its social simulation layer sets it apart from all of them. Where Final Fantasy (especially recent entries like Final Fantasy XVI) has moved toward action-heavy combat and cinematic spectacle, and Dragon Quest maintains a more traditional monster-battling focus, Persona 5 Royal uses its RPG systems to simulate a lived social life. The calendar management, the Confidant relationships, the daily school routine – these create a different relationship with the game world than any other JRPG manages. Fans of one won’t necessarily love the others; Persona 5 Royal’s closest relatives in terms of feel are other Atlus games, particularly Persona 4 Golden and Metaphor: ReFantazio.

Is Persona 5 Royal good for people who don’t usually like JRPGs?

Possibly, with caveats. Many players who describe themselves as “not JRPG people” have found Persona 5 Royal to be their entry point into the genre – its story quality, visual style, and music are compelling enough to carry players through initial friction with the systems. The social simulation elements appeal to players who enjoy games like Stardew Valley or life-sim titles. However, the game’s first 10-15 hours are deliberately paced as tutorial and setup, and players who aren’t engaged by the story by that point are unlikely to convert. The game does not reinvent its core turn-based structure – it perfects it. If you have a strong aversion to turn-based combat as a format, Royal’s strengths may not be sufficient to overcome that. But for most players willing to engage honestly with the genre, it is the best possible introduction to what RPGs with great stories can accomplish.

Informational only. This article reflects publicly-available information at the time of writing. It is not professional advice. Verify details with a qualified expert before acting on them.

Sources

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